War Griffons Dire Wolf2024-07-07T20:33:10+00:00
legio gryphonicus dire wolf titan
Legio Astraman Warlord2024-07-07T20:34:13+00:00
Legio Astraman Reaver Titan2024-07-07T20:34:32+00:00
Legio Astraman Titans for Legions Imperialis and Adeptus Titanicus
Legio Astraman Dire Wolf2024-07-07T20:35:10+00:00
Legio Astraman Dire Wolf
Legio Astraman Nemesis Warbringer2024-07-07T20:35:33+00:00
Legio Astraman Nemesis Warbringer Titan back banner

“The difference between gods and daemons largely depends upon where one is standing at the time.”

Primarch Lorgar Aurelian - Horus Rising

“I will unleash the power of the Legio and we will rise to the defence of the ideals for which our world stands. The fury of Tempestus will fall upon the enemies of Mars and together we will scour them from the face of the red planet in a tide of fire and blood.”

Princeps Seniores Indias Cavalerio - Stormlord Legio Tempestus

Colour palettes, magnet guides and other questions answered

My red starts as a metallic pre-shade of gunmetal through to chrome to create contrast. This is followed by a light coat of Carroburg crimson to create followed by several thin coats of Tamiya clear red. Shadows are boosted with Drakenhof nightshade. The black panels begin with Tamiya dark sea blue, german grey and neutral grey, over which a glaze of Incubi darkness provides the final colour.

To achieve the red I use on my Blood Angels I first pre-shade the models with a greyscale of Tamiya black through neutral grey to white. The base colour is Vallejo Game colour Bloody Red and the shade is Vallejo Game colour Scarlett Red. To homogenise I apply a final transparent glaze of the base colour with added red artists ink.

The Warlord is ‘magnet ready’ by design and although not mandatory is super-simple to do. All of the weapons, including carapace have a recess which accepts a 5mm x 1mm magnet. I use Neodymium ‘rare earth’ magnets and prefer the N42 over N35 in terms of strength. Both are perfectly fine, but I like the extra ‘snapiness’ of the N42. I don’t magnetise either the waist or head, but know some hobbyists do to give more variety.

The Reaver is partially magnet ready with slots for the carapace weapon, but the weapon arms need to be modified to include magnets, same for the Warhound. Again 5mm x 1mm is what I have used.

The Warmaster is magnet ready by design for the arm weapons and takes 6mm x 2mm.

The mottled green of Legio Solaria’s armour is achieved through stippling lighter desaturated colours over a base of Caliban Green. In order I used Scale Irati Green, Vallejo Game Air Goblin Green, Dead Flesh and finally white. After a gloss varnish I then blended the final colour with Viridian Hue oil paint which was buffed out to create the final finish.

My biggest tip for using magnets on Titans is make the very first one you do the ‘master’ and follow the polarity of this one for every other weapon/war engine. Do that and you will be able to swap weapons across hard points and even across models. Take a stack of magnets and place them on top of the master to orientate. When  you have identified which polarity side is ‘up’ make a dot with a permanent marker on the surface and replace the dot on next in stack as you use them, that way you will always know which way around to glue them.

The palette I used for my War Griffons Warlord armour panels ‘Bellator Veritatus’ was applied over a grey scale from black to white. The yellow was Vallejo Game Air Gold Yellow shaded with Rhinox Hide or Sepia. The grey armour began as a base of Tamiya Sea Blue followed by German Grey, Neutral Grey and finally Sky Grey for the mottled effect.

Engine Kill

Where it all began. Adeptus Titanicus 1988 – 2018

Adeptus Titanicus is the game that first hooked me into the hobby back in 1998. It is true I had dabbled a bit in the early days of warhammer fantasy back when it was citadel miniatures before Games Workshop became a thing, but Titanicus is what drew me in. The canvas the game painted of truly apocalyptic war engines battling it out using city-levelling ordinance like walking battleships fired my imagination. The way the crews were linked to consciousness of their engines, the different factions and class of ‘Titans’. Just the scale of it would shape the hobby for me over the next three decades. I counted myself privileged to have been able to contribute even a small part to some of the games successors and in no small measure thrilled, when in 2018 the original was realised in full by Specialist Games. Titanicus and it’s successor ‘Epic’ still remain my favourite arena of conflict, both as a painter and a gamer.